Its watercolor simulation is based on a real-world color mixing, blending, wet-diffusion, and drying. Am I right in saying that?īasically, Rebelle is the natural painting software with a focus on hyper realistic watercolors and acrylics. That’s fantastic! Rebelle seems to be a more conventional painting tool. It is still available for free and till today it has been used by approximately 7 million users. The online version was so successful that we had more than 300 000 visits in one day which caused a crash on my website provider’s servers. It was a revolutionary tool at that time back in 2010, and a lot of articles have been written about it. Resulting images have a wide range of artistic outcomes, from creating original artworks, designing fiery abstract backgrounds to adding light effects to photographs. Our first software was Flame Painter with its procedural brushes and special gradients. I know your painting tools are pretty specific. We feel honored that our software has been used by some of the most influential studios in the field like Disney, Lucas Film, ILM, Sony Entertainment and many others. We are located in beautiful spa town Piešťany, Slovakia. I believe each stage of my life helped me to develop my inner creativity.Ĭould you tell us more about Escape Motions?Įscape Motions is a small studio of creatives and coders dedicated to developing innovative visual tools – Flame Painter, Rebelle, and Amberlight. I left the company in 2011 and set up Escape Motions. In 2003 I joined Cauldron, a game development company, as a lead animator mostly for Activision. After the university, I worked as a CG animator on commercials for television and various companies. During my studies at Faculty of Architecture in Bratislava, I started with visualizations and 3D animations, which was a very new discipline back then (1993 – 1999) and worked for a multimedia company based on Amiga computers. PB: I grew up having fun with creating visual demos for Amiga scene with my friends. What motivated this enthusiastic graduated architect to dedicate his work life to unconventional computer graphics projects? What’s the story behind your success and your brief biography? We spoke with Peter Blaskovic – the driving force behind Escape Motions‘ painting software.
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